package jstudio.android.piratedefence;

import android.content.Context;
import android.widget.RelativeLayout;
import android.view.View;
import android.view.View.OnTouchListener;
import android.view.MotionEvent;

public class GameScene extends RelativeLayout implements OnTouchListener{
	private Context ctx;
	private ResRepository resRep;
	private PanelScene pScene;
	private LevelScene lScene;
	private int gameState;
	
	
	public GameScene(Context context){
		super(context);
		ctx = context;
	}
	
	private void update(){
		
	}
	
	public void startGame(){
		
	}
	
	public void pauseGame(){
		
	}
	
	public void resumeGame(){
		
	}
	
	public int getGameState(){
		return gameState;
	}
	
	public boolean onTouch(View v, MotionEvent e){
		return true;
	}
}
